1. Historical and conceptual aspects
  2. Characteristics of physical-sports activities
  3. Organisations and companies involved in physical and sporting activities
  4. The physical-sport animator

  1. Physical exercise and ageing
  2. Importance of physical activity
  3. Prevention in physical activity
  4. Benefits of physical exercise
  5. Types of exercises recommended according to the profile
  6. Didactic recommendations on physical activity for older people
  7. Adaptation of physical activity to different common abnormalities in older people

  1. Introduction
  2. Aerobic capacity
  3. Muscular strength and endurance
  4. Range of motion (flexibility)
  5. Coordinative capacities

  1. Spaces and facilities for the development of physical-sports animation projects.
  2. Organisations, bodies and companies involved in physical and sporting activities
  3. Human resources, management, profiles and training

  1. Introduction
  2. Initial assessment
  3. Determination of objectives
  4. Selection of tasks to be carried out
  5. Choice of teaching methods
  6. Continuous evaluation of the programme
  7. The session

  1. Availability and adequacy of resources, space and facilities
  2. Use and application of material resources in physical-sports animation
  3. Architectural barriers and criteria for adaptation
  4. Preventive Maintenance
  5. Operational Maintenance
  6. Corrective maintenance

  1. Play as a basic support in physical-sports and recreational activities.
  2. Physical-sports and recreational games and activities
  3. Personal and social development through games and physical and sports activities.
  4. Classification of games

  1. Personal and social needs in the field of entertainment and recreation
  2. Elements of communication: sender, message, receiver, channel used
  3. Most common communication difficulties in entertainment and recreation activities
  4. Strategies and techniques for fostering and facilitating communication in animation
  5. Communication processes in user complaint situations
  6. Facilitator strategies for motivating and encouraging group interaction

  1. Sociology of leisure and physical, sporting and recreational activity.
  2. Strategies and guidelines to encourage the participation and involvement of users in animation activities.
  3. Psycho-affective characteristics of persons belonging to special groups
  4. Image and mood of the animator
  5. Psychological skills to be developed in the field of animation

  1. Risk prevention, environmental protection, safety and health measures in sports facilities and outdoor areas for entertainment activities and events.
  2. Preventive and emergency evacuation in sports facilities and in the natural environment
  3. Basic safety and prevention legislation

  1. Recommendations for better training
  2. Ruffier-Dickson test
  3. Composition of a session
  4. - General organisation of tasks
  5. - Example of a session (development)
  6. - Examples of sessions
  7. - Example of exercises for a session
  8. Exercises to improve physical fitness
  9. Example of progression with machines
  10. Various games for seniors

  1. Historical development of socio-cultural animation
  2. Origins of socio-cultural animation
  3. What is socio-cultural animation?

  1. Characteristics of the animator
  2. Three types of animator
  3. Role of the animator
  4. Functions of the animator

  1. Contextualisation, characteristics and definition of the game.
  2. Educational play. Playing while educating and educating while playing.
  3. Benefits and functions of the game.
  4. Types and classification of games.
  5. Game classification scheme.
  6. Elements involved in a game.
  7. How to explain a game
  8. Types of games
  9. Other activities and games: the storyteller
  10. Juggling

  1. Conceptualisation of physical activity in the natural environment
  2. Annex I
  3. Annex II
  4. Annex III
  5. Annex IV

  1. Definition of camping
  2. Definition camp
  3. General characteristics of sports camps in the natural environment
  4. General characteristics of the camp
  5. Camping sites
  6. Team
  7. Other factors

  1. Definition
  2. Applications to different fields of social life
  3. Group dynamics techniques

  1. Concept, areas and objectives of sports promotion.
  2. The sports session
  3. The fundamental objective in physical education
  4. Fundamental methodological resources
  5. The educational game
  6. The typology of the sports group instructor
  7. Topics in sports education
  8. Teacher optimisation factors
  9. Organisation and control of the teaching and learning process
  10. The feed back

  1. Concept and rationale
  2. Overall objectives of an evening
  3. Elements and components of the evening
  4. Organisation of the evening - role of the entertainer
  5. Animation of environments

  1. Introduction to health education
  2. Methodological considerations
  3. Annexes

  1. Choosing the right technique
  2. General rules for the use of group techniques.

  1. General rules for first aid
  2. First aid procedures
  3. General precautions for first aid

  1. Reality analysis techniques
  2. The economy and organisation of resources for the subsequent implementation of leisure and free time activities.
  3. The relationship of leisure and recreation associations with society
  4. Organisation of the associations

  1. Introduction to leisure pedagogy