- e-Sports as a sport
- Education and e-Sports
- E-Sport today
- The influence of gamers
- Importance of physical sport for gamers
- Health risks in eSports and burnout in professional gamers
- Video games and skill
- Matchmaking and divisions
- From casual gamers to professionals
- The role of the trainer
- Importance of communication
- Motivation and self-confidence
- Leadership
- Conflict resolution
- The formation of personal identity
- What is Coaching?
- Origins of the term “Coaching” and its evolution in e-Sports
- Sports coaching in e-Sport
- New trends in Coaching
- Coaching in e-Sport training
- Optimisation of sport strategy
- Creep
- Responsibility and functions of the coach
- Objectives, mission and values
- Key factors in e-Sport coaching
- Roles and interaction
- The contract: initial assessment and establishment of the relationship
- Assessment and design of the action plan
- Work and training sessions
- Evaluation of progress
- The first session
- Concentration
- Attributional style
- Self-confidence and Security
- Injury prevention
- Positive thinking
- Motivation
- Self-assessment and expectations
- Voltage and energy regulation
- Winning intention
- Possible sports injuries and classification
- Psychological factors related to sports injuries in e-Sport
- Prevention-oriented intervention
- Rehabilitation-oriented interventions
- Identity and group cohesion
- Group vs Team
- Individual, collective and environmental factors in the achievement of the team's goals
- Physical health care
- Psychological health care
- Mind-body balance
- Objectives, planning and monitoring